Well, not yours exactly. Not unless you want me to be. And even then, I’d have to run it by my lady friend and I can’t see her agreeing to it.

But I’m someone’s dungeon master! But not my lady friend’s because, well anyway, what I mean is, that I’m trying to run my own Dungeons & Dragons campaign.

One hundred percent from the ground up. I’m kind of proud. I’ve only done it once and that was semi-successful, but we’re up again next weekend, in our secret space (actually a large meeting room above a bar in Alexandria, just outside of DC). And my three companions have been patient with my learning curve (which has been relatively steep). And they have graciously consented to let me continue on.

I’ve never written fan fiction, but part of me relates the process to what I suspect the process of composing fan fiction to be like. The characters were created by someone else (in my case, by the people you play the game with) and the plotting is driven by many nearly oulipian level restrictions that make for what can be a satisfying game (or fan fiction story), but which is rarely of publication worthy quality – but which can still be (I hope) useful in learning how to plot (especially because one’s fellow gamers and, I suspect, the fan fiction community, can be tough critics of one’s failures).

Maybe later I’ll tell you what it’s all about. But not for a few more sessions…

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